Vendor: Steam Forged Games
Type: RPG
Price:
49.95
Vendor: Square Enix
Type: RPG
Price:
87.95
Number of Players: 3-5 (recommended for 5 players)
Playing Time: 120+ Minutes
Recommended Ages: 14+
Based on the hit MMO Final Fantasy XIV, the FFXIV TTRPG is a tabletop roleplaying game that lets you experience Eorzea from a whole new perspective.
Step into the shoes of a heroic adventurer or assume the game master's mantle, then cooperate to forge your own unique stories within the vast and exciting universe of Final Fantasy XIV.
The Final Fantasy XIV TTRPG Starter Set comes with everything you need to dive into the game and includes both the Player Book and the Gamemaster Book.
Gather your friends together to explore, battle, and roleplay--the only limits are your imagination, and the only goal is to have fun. Discover a realm of adventure reborn!
Starter Set Components:
Vendor: Wizkids
Type: RPG
Price:
169.95
Journey to the city of Sigil and brave all the multiverse has to offer with our 30th set in our Icons of the Realms line of pre-painted Dungeons & Dragons miniatures.
Collect all 47 figures from Planescape: Adventures in the Multiverse, the newest set of randomly sorted monsters and characters in our exciting line of D&D miniatures, including a plethora of Modrons, swarms of Cranium Rats, and several fiends and celestials.
This fantasy miniature release comes in two product configurations: the Booster & the 8 Ct. Booster Brick.
The Booster will have the following configuration:
Booster Bricks contain 8 Boosters
Booster Cases contain 4 Boosters Bricks (32 Boosters total)
Contents subject to change
Images not final
Vendor: Wizkids
Type: RPG
Price:
49.95
Critical Role has partnered with WizKids to create high-quality figures that are compatible with the most popular tabletop RPGs. Harken back to the final moments of the Age of Arcanum, in which the flying city of Avalir was set upon the flight path to ruin and all of Exandria was placed upon the precipice of Calamity! As the newest entry into the Critical Role-inspired line, the Critical Role Exandria Unlimited - Calamity Boxed Set offers high-quality painted versions of the Ring of Brass, heroes of Avalir, and unsuspecting pawns of the apocalypse, decked out in their iconic gear.
Relive the Ring of Brass's final struggles to avert Calamity! From their investigation into the ritual of Vespin Chloras, to confronting the corruption of Avalir, to battling for the very fate of an age in the face of a series of impossible choices.
Whether reliving the final moments of the Age of Arcanum or bringing some familiar NPCs to your Exandria campaign, this set has everything you need to bring the world of Critical Role to your table.
This set includes:
Contents subject to change
Images not final
Vendor: Wizkids
Type: RPG
Price:
59.95
Elevate your Planescape campaign with the D&D Icons of the Realms: Planescape: Adventures in the Multiverse - Character Miniatures Boxed Set! This set contains prominent NPCs, new and old, who will challenge your players' perceptions of who is friend and who is foe.
This set includes the following:
Contents subject to change
Images not final
Vendor: Wizkids
Type: RPG
Price:
89.95
D&D Classic Collection: Monsters K-N is a highly collectible set of pre-painted miniatures that is inspired by iconic monsters from the original Dungeons & Dragons Monster Manual.
This set contains:
Contents subject to change.
Images not final.
Vendor: Wizkids
Type: RPG
Price:
52.95
Towering in the middle of your tabletop is the vicious and terrifying Whirlwyrm. A wonder to behold as much as a daunting encounter, will your players be able to face this multiversal threat, or is retreat perhaps the more prudent option? Set prudence aside and find out with the D&D Icons of the Realms: Whirlwyrm Boxed Miniature.
This Whirlwyrm tabletop foe is sure to be a unique addition to any miniature collection.
Contents subject to change
Images not final
Vendor: Wizkids
Type: RPG
Price:
44.95
Evolve your Critical Role-inspired tabletop game with the Critical Role Shademother Boxed Miniature! Sculpted with terrifyingly detailed features and using premium paints, the Shademother is sure to turn a few stomachs, let alone a few heads. With bits of Brumestone haphazardly embedded in their flesh, granting her flight, this hovering horror is the perfect addition to your collection, whether you're looking to surprise your players with a grotesque villain or a disturbing ally.
Sculpted by WizKids for Bells Hells' encounter, the Shademother miniature marks the first in a brand new line of miniatures designed for use during Critical Role's games, now ready to add to your collection.
Contents subject to change
Images not final
Vendor: Green Ronin Publishing
Type: RPG
Price:
28.95
Format: 3-panel hardback GM Screen, reference cards, 32-page booklet
The Game Master’s Toolkit is a key accessory for your Fantasy AGE 2nd Edition campaign. It features a three-panel hardback screen with all the essential game info you need at the table and a 32-page booklet with a Hazard Compendium and The Breakwater Curse, a brand-new adventure. It also includes five quick reference cards that put the stunts and actions at your fingertips, and a combat tracker that you can write on with wet or dry erase markers. The Game Master’s Toolkit is the perfect complement to the Fantasy AGE Core Rulebook And will help you kick off your game with style.
Vendor: Free League
Type: RPG
Price:
17.95
A set of 10 Base dice for The Walking Dead Universe RPG.
Vendor: Free League
Type: RPG
Price:
17.95
A set of 10 Stress dice for The Walking Dead Universe RPG.
Vendor: Free League
Type: RPG
Price:
22.95
A sturdy three-panel GM Screen, giving the Gamemaster easy access to important tables and information while playing.
Vendor: Free League
Type: RPG
Price:
35.95
The boxed Starter Set for The Walking Dead Universe Roleplaying Game includes a condensed rulebook, pre-generated characters, and the first full-length survival scenario for you to play.
The Walking Dead has always been about characters facing impossible life and death choices. In The Walking Dead Universe Roleplaying Game, you can face these choices head on, putting yourself in the world of The Walking Dead – at any time in the timeline, encountering familiar faces and places and brand-new ones and, making the biggest choice: Who are you going to be? We have seen many stories in The Walking Dead Universe, now it’s time to see yours..
The Walking Dead Universe Roleplaying Game challenges you to enter the unforgiving, post-apocalyptic sandbox and learn how to survive and thrive in this new world order. Pushing the boundaries of the survival genre, each group can tailor their RPG experience to suit their own interests and play style. The core game is written by Nils Hintze (Tales From the Loop RPG, Vaesen – Nordic Horror Roleplaying) and uses the core D6 version of the acclaimed Year Zero Engine (as seen in ALIEN RPG, Mutant: Year Zero, Forbidden Lands), uniquely adapted for The Walking Dead.
To immerse you in this new extension of The Walking Dead Universe, AMC Networks, Free League, and Genuine Entertainment will also produce a limited Liveplay series, where real players will roll the dice at the game table and play an actual The Walking Dead Universe Roleplaying Game campaign filmed in real-time. Featuring original events pulled from the series’ writers’ room, the Liveplay series will follow new characters who intersect with core story elements and cross paths with a familiar face or two.
Vendor: Free League
Type: RPG
Price:
52.95
The Walking Dead has always been about characters facing impossible life and death choices. In The Walking Dead Universe Roleplaying Game, you can face these choices head on, putting yourself in the world of The Walking Dead – at any time in the timeline, encountering familiar faces and places and brand-new ones and, making the biggest choice: Who are you going to be? We have seen many stories in The Walking Dead Universe, now it’s time to see yours..
The Walking Dead Universe Roleplaying Game challenges you to enter the unforgiving, post-apocalyptic sandbox and learn how to survive and thrive in this new world order. Pushing the boundaries of the survival genre, each group can tailor their RPG experience to suit their own interests and play style. The core game is written by Nils Hintze (Tales From the Loop RPG, Vaesen – Nordic Horror Roleplaying) and uses the core D6 version of the acclaimed Year Zero Engine (as seen in ALIEN RPG, Mutant: Year Zero, Forbidden Lands), uniquely adapted for The Walking Dead.
To immerse you in this new extension of The Walking Dead Universe, AMC Networks, Free League, and Genuine Entertainment will also produce a limited Liveplay series, where real players will roll the dice at the game table and play an actual The Walking Dead Universe Roleplaying Game campaign filmed in real-time. Featuring original events pulled from the series’ writers’ room, the Liveplay series will follow new characters who intersect with core story elements and cross paths with a familiar face or two.
Vendor: Modiphius
Type: RPG
Price:
36.95
A mighty four-panel GM Screen featuring dramatic action-packed artwork and quick rules references to keep the action flowing.
The Gamemaster’s Toolkit contains:
Vendor: Modiphius
Type: RPG
Price:
42.95
Dreams and Machines collide in a far future where its people come together to rebuild, the ultimate tale of hope and heroism in the shadow of the Wakers. Danger grows and the world is once more under threat. Do you dare to dream?
A vast distance from Earth, a human colony bearing the scars of a self-inflicted apocalypse survives on the distant world of Evera Prime. In the shadow of ruined megacities humanity rebuilds, scavenging technology from the Old World and returning to a simpler way of life.
Among the mountains and valleys of New Mossgrove, the mechs of the Old World dot the landscape, deadly tools of a corrupt A.I.. Since the war that finally defeated the machines, they have been locked in a slumber that’s lasted hundreds of years — but occasionally, they awaken, and when they do, these ‘Wakers’ continue their programming to wreak havoc across the world.
Help players create memorable stories in the world of Evera Prime, including a deep dive into the playable factions and peoples of Evera Prime, providing much more insight into their stories, backgrounds, and ways of life. As humanity rebuilds and communities begin to thrive, the threat of the Dark City, the Thralls, and the Builder AI loom on the horizon…
The Dreams and Machines Gamemaster’s Guide contains:
Vendor: Free League
Type: RPG
Price:
37.95
An ancient stone has been discovered in the dark caves of the Mythic North. Protected for thousands of years by creatures no longer walking this earth, these sacred stones were never meant to be found. However, as is the nature of human curiosity and greed, exploitation soon begins with little regard for potential risks or consequences.
The Lost Mountain Saga is an epic campaign of five Mysteries for Vaesen – Nordic Horror Roleplaying. Players can expect to encounter ancient mysteries, old Nordic folk tales, social intrigue, and unspeakable horrors lurking in every shadow as they travel across the North and slowly uncover the truth.
Chapter 1 - DUTY AND DESPAIR
Mysterious accidents plague the Swedish mining town of Falun, and a pious man takes it upon himself to get to the bottom of the problem - which he is convinced is the result of moral depravity and witchcraft. But something far more wicked is luring in the dark caverns.
Chapter 2 - THE BEGINNING OF THE FALL
The University of Upsala is hosting an exclusive ball rumored to reveal something that will shake the scientific community to its core. But in the midst of all the excitement, there are alarming reports that the Asylum is getting overcrowded due to an unexplained uptick in admitted patients.
Chapter 3 - WHERE THE SUN DIES
An island off the coast of northern Norway is in distress, and all previous rescue attempts have failed. As winter approaches, the authorities hire a team of experts to discover the truth. What follows is one of the most dangerous missions the Society has ever embarked upon.
Chapter 4 - THE PRINCE & THE WITCH
The ancient spring celebration of Valborg is close, eager to enchant those who participate. But within the rich history of the surrounding forests of the celebration, secrets are waiting to be uncovered.
Chapter 5 - THE LOST MOUNTAIN SAGA
An ancient stone has been discovered in the dark caves of the Abisko region in the north of Sweden. Protected for thousands of years by creatures no longer walking this earth, these sacred stones were never meant to be found. However, as is the nature of human curiosity and greed, exploitation soon begins with little regard for potential risks or consequences.
Vendor: Free League
Type: RPG
Price:
36.95
Now they had gone on far into the Lone-lands, where there were no people left, no inns, and the roads grew steadily worse. Not far ahead were dreary hills, rising higher and higher, dark with trees. On some of them were old castles with an evil look, as if they had been built by wicked people.
Tales from the Lone-lands contains six adventures for The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. All set in the lone-lands of north-western Middle-earth around the year 2965 of the Third Age, the adventures can be played individually, or as part of a larger tale.
Ancient evils wake as the Dark Lord stretches forth his hand. Over the course of these adventures, the heroes may thwart the spies and stratagems of the Enemy, explore long-lost wonders of the north, and travel far from hearth and home. Preserve the spark of hope, and one day these empty, wounded lands shall be healed! Fail, and all will be destroyed...
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Made in Lithuania.
Vendor: Free League
Type: RPG
Price:
36.95
Now they had gone on far into the Lone-lands, where there were no people left, no inns, and the roads grew steadily worse. Not far ahead were dreary hills, rising higher and higher, dark with trees. On some of them were old castles with an evil look, as if they had been built by wicked people.
Tales From Eriador is a beautifully illustrated hardback compendium containing six adventures for The Lord of the Rings™ Roleplaying, the 5E adaptation of the The One Ring™ tabletop roleplaying game based on the works of J.R.R. Tolkien. All set in the lone-lands of north-western Middle-earth, the adventures can be played individually, or as part of a larger tale.
Made in Lithuania.
Vendor: Free League
Type: RPG
Price:
36.95
In the westlands of Eriador, between the Misty Mountains and the Mountains of Lune, the Hobbits found both Men and Elves. Indeed, a remnant still dwelt there of the Dúnedain, the kings of Men that came over the Sea out of Westernesse; but they were dwindling fast and the lands of their North Kingdom were falling far and wide into waste.
Eriador, the lone-lands described in The Lord of the Rings™, comes alive as never before in this supplement for The Lord of the Rings™ Roleplaying, the 5E adaptation of the The One Ring™ tabletop roleplaying game based on the works of J.R.R. Tolkien. A region often described as deserted becomes a crucible for adventure, offering many hours of gameplay.
Features:
Made in Lithuania.
Vendor: eventsbendigo
Type: RPG
Price:
42.95
Decuma is “the R&D for your RPG”: a tarot-inspired card game that helps the GM and their players collaboratively create all the important details for their campaign, including key locations, character connections, and setting conflicts. Plus, Decuma can be paired with any tabletop RPG setting or system, including D&D, Savage Worlds, Powered by the Apocalypse, Pathfinder, and more—so you never have to worry about compatibility. Decuma uses a unique set of question cards that give the whole experience a feeling of mystical interconnectedness—as if Destiny herself is guiding the campaign!
Decuma saves the GM a ton of prep time and can be easily customized to focus on (or exclude) specific aspects of campaign creation. You can use it to add depth to a pre-written adventure or to create a home-brewed world from scratch! Best of all: this big world-building tool fits into a little card box! There are no books to lug around!
Decuma can be easily customized to fit your needs just by including or excluding cards! Running a pre-written D&D adventure in Waterdeep? You already have a location! Leave out the star cards and just build character connections and world dynamics! Playing a PBTA game like Masks or Demigods that has built in character connection mechanics? Just play with the star and moon cards to build your location and your world dynamics!
Vendor: eventsbendigo
Type: RPG
Price:
69.95
What’s a Sphinx without a riddle, or a Minotaur without a labyrinth? What’s a Dragon without a hoard, or a Peasant without a grievance?
The Monster Overhaul is a massive Role Playing Game bestiary designed for at-table utility. Monsters are presented alongside useful tools, ready for immediate use in any scenario.
This book aims to provide a GM with the tools they need, as they need them, without slowing down a session. In the middle of a game, a GM doesn’t need to be told that Bears live in caves or that Ghosts haunt graveyards. They know that. What they need are interesting prompts that are difficult to invent under pressure; names, details, motivations, secrets, riddles, maps, twists, etc.
Numbers are calibrated around old-school fantasy adventure game principles. This book should be compatible with, and has been tested against, the most popular and enduring old-school systems.
This 336 page book contains:
By Skerples, the author of the CoinsandScrolls blog, Tomb of the Serpent Kings, Kidnap the Archpriest, Epochrypha, Magical Murder Mansion, and Magical Industrial Revolution.
Editing by Dai Shugars.
Art by Lucas Roussel, Robin Carpenter, Iguanamouth, Logan Stahl, Ash Rudolph, Nadhir Nor, Crim_Reaper, Naf, Luka Rejec, Erin Kubo, Conor Nolan, Frenden, Scott Wegener, and Dyson Logos.
Vendor: Infinite Black
Type: RPG
Price:
11.95
Prepare to Die... Vast Grimm is a brutal, horrific, disgusting, infectious, rules-light, art heavy, sci-fi RPG. THEY spewed forth parasitic würms spreading like a plague across the universe. Will you survive? Or will you become one of the Vast Grimm? Each miserable day that passes the universe inches closer to its inevitable demise. Vast Grimm is a rules-light RPG where everyone must band together in order to keep humanity alive.
This 32 page + cover Zine is packed full of adventures all across the Volatile 'Verse!
This issue contains:
With new Random Encounter & Scavenging for food charts, as well as a Traveling Filling Station by Brian Colin and Ross Brandt
Vast Grimm is an independent production by Infinite Black and Creature Curation and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.
Vendor: Infinite Black
Type: RPG
Price:
11.95
Prepare to Die... Vast Grimm is a brutal, horrific, disgusting, infectious, rules-light, art heavy, sci-fi RPG. THEY spewed forth parasitic würms spreading like a plague across the universe. Will you survive? Or will you become one of the Vast Grimm? Each miserable day that passes the universe inches closer to its inevitable demise. Vast Grimm is a rules-light RPG where everyone must band together in order to keep humanity alive.
This 32 page + cover Zine is packed full of adventures all across the Volatile 'Verse!
This issue contains:
With new Tributes and a d12 Steal from the Dead charts by Brian Colin and Ross Brandt
Vast Grimm is an independent production by Infinite Black and Creature Curation and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.
Vendor: Rowan, Rook and Decard
Type: RPG
Price:
20.95
The DIE GM SCREEN is a sturdy 3mm thick trifold landscape board. Facing the players is a unique piece of art by DIE’s co-creator and artist Stephanie Hans, and the reverse includes a rules summary and handy GM tips.
For use with the DIE RPG, or any game that benefits from a mysterious barrier between the GM and the players.